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The unslotted Hunter Bow is a free gift from the Hunter guild to all hunters that job change at job 50. The Hunter Bow with Hunting Arrow combination is strongest for Hunters, especially if Elemental Converters or Sage Endows are available. Unfortunately, the Hunter does not have access to enough critical boosting gear to be viable. This section previously recommended stacking critical gear to boost damage. This build will benefit the most from the Hunter Set, AGI gear, and auto attacking procs. Relying on the use of the Falcon to attack, this Hunter build is specialized on single target ctrl-click killing, which uses minimal HP / SP Healing Items. This build is generally recommended for newer players with less funds. Because Claymore Trap and Blast Mine will split damage across several monsters, using Land Mine is more preferred as it will always one-shot one monster. Hunters can simply lay down traps, and lead monsters into the traps to one shot them using skillful movement. This is enough to one-shot any monster weak to the element in the Hunter's level range. With elemental weakness, traps can deal anywhere from 8,000 to 12,000 damage with high DEX (80-99) and medium INT (40-60), which most regular Archer builds will have. Shields with Racial Reduction Cards are great for taking less damage from the monsters. For purely killing with traps, a Moonlight Dagger is recommended for SP regeneration, or a Fortune Sword for Perfect Dodge for more survivability. Other Hunter builds that are more bow oriented can also use traps on the side while mainly using Bow skills, with the Bow still equipped as well. Therefore, it is possible to use a dagger and shield with this. These traps are not even calculated based on ATK (nor MATK) and simply use the Hunter's DEX and INT stats. Hunter Traps such as Land Mine, Claymore Trap, and Blast Mine deal very high damage and are great for killing single targets. With HP Healing Items, this build can AoE level very effectively and quickly. Therefore, the Archer skill Arrow Shower is still the most reliable AoE. If you are looking to the Ragnarok Transcendence Hunter Job Change, the quest follows the Classic RO Job Change Quest.Ĭhanging into a Hunter from an Archer requires the player to complete a number of tasks:Īfter completing these tests, the player will be transformed into a Hunter.Īlthough Hunters gain access to new trap skills, traps are either limited to one target, or has split AoE damage when hitting multiple targets.See Hunter Job Change Guide for detailed information. However, Hunters have their own weaknesses, namely the lack of VIT and STR, except in certain specialized builds. Hunters were once considered overpowered in Ragnarok Online pre-Amatsu patch, while players were still getting the hang of 2-2 classes, since they were capable of MVPing and seemingly only needed two stats: AGI and DEX to be successful at MVP, PvP, and PvM aspects of the game. Falcons also have the ability to reveal concealed enemies and destroy enemy traps. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz" an inefficient method of mobbing. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Blast Mine, Land Mine) to a target.Īdditionally, they have a powerful subcharacter, the Falcon.
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These traps will cause various status effects ( Sandman inflicts the status sleep, for example) or cause elemental damage (i.e. They are also able to lay mines and traps on the ground to hinder or catch mobs. Their increased ASPD with bows helps makes them superior to Archers in ranged combat.
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